
/* GCSx
** EDITOR.H
**
** Game editor module- basic init, menubar, other top-level functionality
*/

/*****************************************************************************
** Copyright (C) 2003-2006 Janson
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
** 
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
*****************************************************************************/

#ifndef __GCSx_EDITOR_H_
#define __GCSx_EDITOR_H_

// Icon surface for editing windows
struct SDL_Surface* getIconSurface();

// Enter editor mode
// Handles all non-fatal exceptions
// Returns true to return to front end
int gcsxEditor();

#endif

